Vector source versus bitmap
The production file is the source. For logos, wordmarks, illustrations and any artwork that includes curves, the source must be vector — AI, EPS, PDF or SVG with the curves preserved as editable paths rather than flattened to pixels. Vector files scale to any size without resolution loss, which is what allows the same file to print on a 6-millimetre pen barrel and on a 1.5-metre event backdrop without redrawing. Bitmap source — TIFF, PSD, high-resolution PNG — is acceptable for photography and for textures that cannot be expressed as vectors, but at 300 dpi at the actual placement size, not at a placeholder size. A 4-centimetre logo at 72 dpi on screen is 113 pixels wide; the same logo at 300 dpi at the placement size is 472 pixels. The latter is what we need; the former is what most people have on their desktop, and the difference is the gap between an approved proof and a printed image that has visible staircase edges on a curve. When the source file is mixed — vector logotype with bitmap photographic background — both layers must be supplied at the resolution and in the colour mode appropriate to their content, and the layering must be preserved so the prepress operator can manipulate one without disturbing the other.