AUDIENCE • IT & technology
Game development studios — release merch
What companies in this sector order when the choice is driven by the team’s celebration: calendar, AMD budget, delivery.
Who this audience is on the Armenian market
For a game studio merch is how the team bonds and marks releases: limited runs carrying the game’s marks. In this sector the merch order is coordinated by the IT team, and choices are graded against design accuracy and fast turnaround.
The IT sector is among the fastest-growing employers in Armenia, and its merch works on retention as much as recruiting. That is why orders in the Game development studios segment start not from a catalogue but from the sector calendar and the shape of its budget.
What this industry orders
T-shirts, hoodies and mouse pads are the three most requested lines for this audience. Decoration follows use: print for seasonal fairs, embroidery for uniforms that must survive daily wear.
A typical order is 100–500 pcs, with a planning price of 1500–8000 AMD per unit (excluding 20% VAT). In the Game development studios segment the budget often splits in two: standing stock and an events wave.
- Game development studios: employee anniversaries
- Game development studios: employer-brand ranges
- Game development studios: conference stand stock
A scenario from Armenian reality
Yerevan game studios gather the whole team on release days, and every launch wants its own limited line: tees with in-game lines and mouse pads with key art. Hackathon stock is printed in advance so the event never waits on production.
The driver of this segment is the team’s celebration, and the main risk is well known: The risk is a slipped release date: merch tied to launch day sits in stock when the date moves. When items come from beyond the EAEU border, customs clearance and certificates enter the timeline, so the brief lists them on a separate line.
Supply terms
For the Game development studios sector we work under one agreement: consolidated delivery, one AMD invoice and correctly processed 20% VAT. Production runs 4–8 working days, or 3–5 on rush handling after artwork approval.
The IT sector is among the fastest-growing employers in Armenia, and its merch works on retention as much as recruiting. Delivery is 24–48 hours in Yerevan; Gyumri, Vanadzor and Dilijan are served by HayPost in 3–5 working days or SPS Express in 1–2, with international routes through FedEx, DHL and Onex. Every Game development studios-sector address ships from a single control point.
- Regional delivery
- Gyumri, Vanadzor, Dilijan via HayPost in 3–5 working days or SPS Express in 1–2
- Minimums
- print from 50 pieces, embroidery from 100, lanyards and pens from 200
- Tax documents
- invoices are issued to the legal entity named in the order
- Payment
- small orders via ArCa or Idram, larger programmes by bank transfer
Independent supplier. merch.am is an independent B2B corporate-merch production and fulfilment partner for the Armenian market. The industries, institutions and venues named on this page describe the market context a buyer in this audience works in; they do not imply partnership, sponsorship or official status. All figures are in AMD and exclude 20% VAT, and are planning ranges rather than quotations.
Frequently asked questions
What is the minimum run on T-shirts for this sector
Printed items start at 50 pieces, embroidery at 100, lanyards and pens at 200. A typical Game development studios-segment order covers T-shirts and hoodies, runs 100–500 pcs at 1500–8000 AMD per unit excluding 20% VAT, screened on design accuracy and fast turnaround.
Can you consolidate a Game development studios order onto one invoice
Yes: one agreement, one AMD invoice with correctly processed 20% VAT, and consolidated delivery to several addresses. All Game development studios-sector items enter a single brief from the start.
How do you guarantee design accuracy
For a Game development studios-sector order we supply a sample before the run, lock colours against Pantone references and issue paperwork under the Armenian tax regime. After the print proof is approved, changes are possible only in writing.